tag:blogger.com,1999:blog-8121100433999663865.post7477953431632232522..comments2023-10-31T02:52:20.714-07:00Comments on The Failing Forward Blog: Cypher SaveAnonymoushttp://www.blogger.com/profile/04143802508898869979noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8121100433999663865.post-63944601437142836272015-03-03T00:17:06.763-08:002015-03-03T00:17:06.763-08:00Oh, and at it's core is a straightforward D20 ...Oh, and at it's core is a straightforward D20 mechanic that will be instantly familiar to anyone who's played any form of D&D over the past few decades.John Chttps://www.blogger.com/profile/14593973456394123461noreply@blogger.comtag:blogger.com,1999:blog-8121100433999663865.post-63530225026608843982015-03-03T00:16:18.406-08:002015-03-03T00:16:18.406-08:00I find 13th Age to be my favourite RPG for creatin...I find 13th Age to be my favourite RPG for creating adventures on the fly. Forgive me if I'm preaching to the choir here, but between the PC's Backgrounds (instead of narrow skills, they've broad backgrounds such as "Raised by the 11th Legion", "Archmage's scribe's scribe") and Icon Relationships you can pretty much wing an adventure - grab any map (Inkwell Ideas' Dungeon Dice or Encounter Cards are ideal for this) and you're good to go.John Chttps://www.blogger.com/profile/14593973456394123461noreply@blogger.com